- pSDL_GameControllerAddMapping
alias pSDL_GameControllerAddMapping = int function(const(char)* mappingString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerAddMappingsFromRW
alias pSDL_GameControllerAddMappingsFromRW = int function(SDL_RWops* rw, int freerw)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerClose
alias pSDL_GameControllerClose = void function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerEventState
alias pSDL_GameControllerEventState = int function(int state)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerFromInstanceID
alias pSDL_GameControllerFromInstanceID = SDL_GameController* function(SDL_JoystickID joyid)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerFromPlayerIndex
alias pSDL_GameControllerFromPlayerIndex = SDL_GameController* function(int player_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetAttached
alias pSDL_GameControllerGetAttached = SDL_bool function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetAxis
alias pSDL_GameControllerGetAxis = short function(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetAxisFromString
alias pSDL_GameControllerGetAxisFromString = SDL_GameControllerAxis function(const(char)* pchString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetBindForAxis
alias pSDL_GameControllerGetBindForAxis = SDL_GameControllerButtonBind function(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetBindForButton
alias pSDL_GameControllerGetBindForButton = SDL_GameControllerButtonBind function(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetButton
alias pSDL_GameControllerGetButton = ubyte function(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetButtonFromString
alias pSDL_GameControllerGetButtonFromString = SDL_GameControllerButton function(const(char*) pchString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetJoystick
alias pSDL_GameControllerGetJoystick = SDL_Joystick* function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetNumTouchpadFingers
alias pSDL_GameControllerGetNumTouchpadFingers = int function(SDL_GameController* gamecontroller, int touchpad)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetNumTouchpads
alias pSDL_GameControllerGetNumTouchpads = int function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetPlayerIndex
alias pSDL_GameControllerGetPlayerIndex = int function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetProduct
alias pSDL_GameControllerGetProduct = ushort function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetProductVersion
alias pSDL_GameControllerGetProductVersion = ushort function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetSensorData
alias pSDL_GameControllerGetSensorData = int function(SDL_GameController* gamecontroller, SDL_SensorType type, float* data, int num_values)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetStringForAxis
alias pSDL_GameControllerGetStringForAxis = const(char)* function(SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetStringForButton
alias pSDL_GameControllerGetStringForButton = const(char)* function(SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetTouchpadFinger
alias pSDL_GameControllerGetTouchpadFinger = int function(SDL_GameController* gamecontroller, int touchpad, int finger, ubyte* state, float* x, float* y, float* pressure)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetType
alias pSDL_GameControllerGetType = SDL_GameControllerType function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerGetVendor
alias pSDL_GameControllerGetVendor = ushort function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerHasAxis
alias pSDL_GameControllerHasAxis = SDL_bool function(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerHasButton
alias pSDL_GameControllerHasButton = SDL_bool function(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerHasLED
alias pSDL_GameControllerHasLED = SDL_bool function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerHasSensor
alias pSDL_GameControllerHasSensor = SDL_bool function(SDL_GameController* gamecontroller, SDL_SensorType type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerIsSensorEnabled
alias pSDL_GameControllerIsSensorEnabled = SDL_bool function(SDL_GameController* gamecontroller, SDL_SensorType type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerMapping
alias pSDL_GameControllerMapping = char* function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerMappingForDeviceIndex
alias pSDL_GameControllerMappingForDeviceIndex = char* function(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerMappingForGUID
alias pSDL_GameControllerMappingForGUID = char* function(SDL_JoystickGUID guid)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerMappingForIndex
alias pSDL_GameControllerMappingForIndex = char* function(int mapping_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerName
alias pSDL_GameControllerName = const(char)* function(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerNameForIndex
alias pSDL_GameControllerNameForIndex = const(char)* function(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerNumMappings
alias pSDL_GameControllerNumMappings = int function()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerOpen
alias pSDL_GameControllerOpen = SDL_GameController* function(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerRumble
alias pSDL_GameControllerRumble = int function(SDL_GameController* gamecontroller, ushort low_frequency_rumble, ushort high_frequency_rumble, uint duration_ms)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerRumbleTriggers
alias pSDL_GameControllerRumbleTriggers = int function(SDL_GameController* gamecontroller, ushort left_rumble, ushort right_rumble, uint duration_ms)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerSetLED
alias pSDL_GameControllerSetLED = int function(SDL_GameController* gamecontroller, ubyte red, ubyte green, ubyte blue)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerSetPlayerIndex
alias pSDL_GameControllerSetPlayerIndex = void function(SDL_GameController* gamecontroller, int player_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerSetSensorEnabled
alias pSDL_GameControllerSetSensorEnabled = int function(SDL_GameController* gamecontroller, SDL_SensorType type, SDL_bool enabled)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerTypeForIndex
alias pSDL_GameControllerTypeForIndex = SDL_GameControllerType function(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_GameControllerUpdate
alias pSDL_GameControllerUpdate = void function()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- pSDL_IsGameController
alias pSDL_IsGameController = SDL_bool function(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerAddMapping
int SDL_GameControllerAddMapping(const(char)* mappingString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerAddMappingsFromFile
int SDL_GameControllerAddMappingsFromFile(const(char)* file)
Undocumented in source. Be warned that the author may not have intended to support it.
- SDL_GameControllerAddMappingsFromRW
int SDL_GameControllerAddMappingsFromRW(SDL_RWops* rw, int freerw)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerClose
void SDL_GameControllerClose(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerEventState
int SDL_GameControllerEventState(int state)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerFromInstanceID
SDL_GameController* SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerFromPlayerIndex
SDL_GameController* SDL_GameControllerFromPlayerIndex(int player_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetAttached
SDL_bool SDL_GameControllerGetAttached(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetAxis
short SDL_GameControllerGetAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetAxisFromString
SDL_GameControllerAxis SDL_GameControllerGetAxisFromString(const(char)* pchString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetBindForAxis
SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetBindForButton
SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetButton
ubyte SDL_GameControllerGetButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetButtonFromString
SDL_GameControllerButton SDL_GameControllerGetButtonFromString(const(char*) pchString)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetJoystick
SDL_Joystick* SDL_GameControllerGetJoystick(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetNumTouchpadFingers
int SDL_GameControllerGetNumTouchpadFingers(SDL_GameController* gamecontroller, int touchpad)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetNumTouchpads
int SDL_GameControllerGetNumTouchpads(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetPlayerIndex
int SDL_GameControllerGetPlayerIndex(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetProduct
ushort SDL_GameControllerGetProduct(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetProductVersion
ushort SDL_GameControllerGetProductVersion(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetSensorData
int SDL_GameControllerGetSensorData(SDL_GameController* gamecontroller, SDL_SensorType type, float* data, int num_values)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetStringForAxis
const(char)* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetStringForButton
const(char)* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetTouchpadFinger
int SDL_GameControllerGetTouchpadFinger(SDL_GameController* gamecontroller, int touchpad, int finger, ubyte* state, float* x, float* y, float* pressure)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetType
SDL_GameControllerType SDL_GameControllerGetType(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerGetVendor
ushort SDL_GameControllerGetVendor(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerHasAxis
SDL_bool SDL_GameControllerHasAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerHasButton
SDL_bool SDL_GameControllerHasButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerHasLED
SDL_bool SDL_GameControllerHasLED(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerHasSensor
SDL_bool SDL_GameControllerHasSensor(SDL_GameController* gamecontroller, SDL_SensorType type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerIsSensorEnabled
SDL_bool SDL_GameControllerIsSensorEnabled(SDL_GameController* gamecontroller, SDL_SensorType type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerMapping
char* SDL_GameControllerMapping(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerMappingForDeviceIndex
char* SDL_GameControllerMappingForDeviceIndex(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerMappingForGUID
char* SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerMappingForIndex
char* SDL_GameControllerMappingForIndex(int mapping_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerName
const(char)* SDL_GameControllerName(SDL_GameController* gamecontroller)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerNameForIndex
const(char)* SDL_GameControllerNameForIndex(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerNumMappings
int SDL_GameControllerNumMappings()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerOpen
SDL_GameController* SDL_GameControllerOpen(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerRumble
int SDL_GameControllerRumble(SDL_GameController* gamecontroller, ushort low_frequency_rumble, ushort high_frequency_rumble, uint duration_ms)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerRumbleTriggers
int SDL_GameControllerRumbleTriggers(SDL_GameController* gamecontroller, ushort left_rumble, ushort right_rumble, uint duration_ms)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerSetLED
int SDL_GameControllerSetLED(SDL_GameController* gamecontroller, ubyte red, ubyte green, ubyte blue)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerSetPlayerIndex
void SDL_GameControllerSetPlayerIndex(SDL_GameController* gamecontroller, int player_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerSetSensorEnabled
int SDL_GameControllerSetSensorEnabled(SDL_GameController* gamecontroller, SDL_SensorType type, SDL_bool enabled)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerTypeForIndex
SDL_GameControllerType SDL_GameControllerTypeForIndex(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerUpdate
void SDL_GameControllerUpdate()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_IsGameController
SDL_bool SDL_IsGameController(int joystick_index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- SDL_GameControllerAddMapping
pSDL_GameControllerAddMapping SDL_GameControllerAddMapping;
Undocumented in source.
- SDL_GameControllerAddMappingsFromRW
pSDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW;
Undocumented in source.
- SDL_GameControllerClose
pSDL_GameControllerClose SDL_GameControllerClose;
Undocumented in source.
- SDL_GameControllerEventState
pSDL_GameControllerEventState SDL_GameControllerEventState;
Undocumented in source.
- SDL_GameControllerFromInstanceID
pSDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID;
Undocumented in source.
- SDL_GameControllerFromPlayerIndex
pSDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex;
Undocumented in source.
- SDL_GameControllerGetAttached
pSDL_GameControllerGetAttached SDL_GameControllerGetAttached;
Undocumented in source.
- SDL_GameControllerGetAxis
pSDL_GameControllerGetAxis SDL_GameControllerGetAxis;
Undocumented in source.
- SDL_GameControllerGetAxisFromString
pSDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString;
Undocumented in source.
- SDL_GameControllerGetBindForAxis
pSDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis;
Undocumented in source.
- SDL_GameControllerGetBindForButton
pSDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton;
Undocumented in source.
- SDL_GameControllerGetButton
pSDL_GameControllerGetButton SDL_GameControllerGetButton;
Undocumented in source.
- SDL_GameControllerGetButtonFromString
pSDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString;
Undocumented in source.
- SDL_GameControllerGetJoystick
pSDL_GameControllerGetJoystick SDL_GameControllerGetJoystick;
Undocumented in source.
- SDL_GameControllerGetNumTouchpadFingers
pSDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers;
Undocumented in source.
- SDL_GameControllerGetNumTouchpads
pSDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads;
Undocumented in source.
- SDL_GameControllerGetPlayerIndex
pSDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex;
Undocumented in source.
- SDL_GameControllerGetProduct
pSDL_GameControllerGetProduct SDL_GameControllerGetProduct;
Undocumented in source.
- SDL_GameControllerGetProductVersion
pSDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion;
Undocumented in source.
- SDL_GameControllerGetSensorData
pSDL_GameControllerGetSensorData SDL_GameControllerGetSensorData;
Undocumented in source.
- SDL_GameControllerGetStringForAxis
pSDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis;
Undocumented in source.
- SDL_GameControllerGetStringForButton
pSDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton;
Undocumented in source.
- SDL_GameControllerGetTouchpadFinger
pSDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger;
Undocumented in source.
- SDL_GameControllerGetType
pSDL_GameControllerGetType SDL_GameControllerGetType;
Undocumented in source.
- SDL_GameControllerGetVendor
pSDL_GameControllerGetVendor SDL_GameControllerGetVendor;
Undocumented in source.
- SDL_GameControllerHasAxis
pSDL_GameControllerHasAxis SDL_GameControllerHasAxis;
Undocumented in source.
- SDL_GameControllerHasButton
pSDL_GameControllerHasButton SDL_GameControllerHasButton;
Undocumented in source.
- SDL_GameControllerHasLED
pSDL_GameControllerHasLED SDL_GameControllerHasLED;
Undocumented in source.
- SDL_GameControllerHasSensor
pSDL_GameControllerHasSensor SDL_GameControllerHasSensor;
Undocumented in source.
- SDL_GameControllerIsSensorEnabled
pSDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled;
Undocumented in source.
- SDL_GameControllerMapping
pSDL_GameControllerMapping SDL_GameControllerMapping;
Undocumented in source.
- SDL_GameControllerMappingForDeviceIndex
pSDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex;
Undocumented in source.
- SDL_GameControllerMappingForGUID
pSDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID;
Undocumented in source.
- SDL_GameControllerMappingForIndex
pSDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex;
Undocumented in source.
- SDL_GameControllerName
pSDL_GameControllerName SDL_GameControllerName;
Undocumented in source.
- SDL_GameControllerNameForIndex
pSDL_GameControllerNameForIndex SDL_GameControllerNameForIndex;
Undocumented in source.
- SDL_GameControllerNumMappings
pSDL_GameControllerNumMappings SDL_GameControllerNumMappings;
Undocumented in source.
- SDL_GameControllerOpen
pSDL_GameControllerOpen SDL_GameControllerOpen;
Undocumented in source.
- SDL_GameControllerRumble
pSDL_GameControllerRumble SDL_GameControllerRumble;
Undocumented in source.
- SDL_GameControllerRumbleTriggers
pSDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers;
Undocumented in source.
- SDL_GameControllerSetLED
pSDL_GameControllerSetLED SDL_GameControllerSetLED;
Undocumented in source.
- SDL_GameControllerSetPlayerIndex
pSDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex;
Undocumented in source.
- SDL_GameControllerSetSensorEnabled
pSDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled;
Undocumented in source.
- SDL_GameControllerTypeForIndex
pSDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex;
Undocumented in source.
- SDL_GameControllerUpdate
pSDL_GameControllerUpdate SDL_GameControllerUpdate;
Undocumented in source.
- SDL_IsGameController
pSDL_IsGameController SDL_IsGameController;
Undocumented in source.