SDL_GameControllerAddMappingsFromRW

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_GameControllerAddMappingsFromRW(SDL_RWops* rw, int freerw)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl202)
    int
    SDL_GameControllerAddMappingsFromRW
  2. pSDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW;

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