SDL_GameControllerMappingForIndex

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. char* SDL_GameControllerMappingForIndex(int mapping_index)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl206)
    char*
    SDL_GameControllerMappingForIndex
  2. pSDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex;

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