bindbc-sdl ~master (2021-07-21T07:33:23Z)
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pSDL_GameControllerSetSensorEnabled
bindbc
sdl
bind
sdlgamecontroller
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
extern (
C
) @
nogc
nothrow
static if
(!(
staticBinding
))
static if
(
sdlSupport >= SDLSupport.sdl2014
)
alias
pSDL_GameControllerSetSensorEnabled
=
int
function
(
SDL_GameController
*
gamecontroller
,
SDL_SensorType
type
,
SDL_bool
enabled
)
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Source
See Implementation
bindbc
sdl
bind
sdlgamecontroller
aliases
pSDL_GameControllerAddMapping
pSDL_GameControllerAddMappingsFromRW
pSDL_GameControllerClose
pSDL_GameControllerEventState
pSDL_GameControllerFromInstanceID
pSDL_GameControllerFromPlayerIndex
pSDL_GameControllerGetAttached
pSDL_GameControllerGetAxis
pSDL_GameControllerGetAxisFromString
pSDL_GameControllerGetBindForAxis
pSDL_GameControllerGetBindForButton
pSDL_GameControllerGetButton
pSDL_GameControllerGetButtonFromString
pSDL_GameControllerGetJoystick
pSDL_GameControllerGetNumTouchpadFingers
pSDL_GameControllerGetNumTouchpads
pSDL_GameControllerGetPlayerIndex
pSDL_GameControllerGetProduct
pSDL_GameControllerGetProductVersion
pSDL_GameControllerGetSensorData
pSDL_GameControllerGetStringForAxis
pSDL_GameControllerGetStringForButton
pSDL_GameControllerGetTouchpadFinger
pSDL_GameControllerGetType
pSDL_GameControllerGetVendor
pSDL_GameControllerHasAxis
pSDL_GameControllerHasButton
pSDL_GameControllerHasLED
pSDL_GameControllerHasSensor
pSDL_GameControllerIsSensorEnabled
pSDL_GameControllerMapping
pSDL_GameControllerMappingForDeviceIndex
pSDL_GameControllerMappingForGUID
pSDL_GameControllerMappingForIndex
pSDL_GameControllerName
pSDL_GameControllerNameForIndex
pSDL_GameControllerNumMappings
pSDL_GameControllerOpen
pSDL_GameControllerRumble
pSDL_GameControllerRumbleTriggers
pSDL_GameControllerSetLED
pSDL_GameControllerSetPlayerIndex
pSDL_GameControllerSetSensorEnabled
pSDL_GameControllerTypeForIndex
pSDL_GameControllerUpdate
pSDL_IsGameController
enums
SDL_GameControllerAxis
SDL_GameControllerBindType
SDL_GameControllerButton
SDL_GameControllerType
functions
SDL_GameControllerAddMapping
SDL_GameControllerAddMappingsFromFile
SDL_GameControllerAddMappingsFromRW
SDL_GameControllerClose
SDL_GameControllerEventState
SDL_GameControllerFromInstanceID
SDL_GameControllerFromPlayerIndex
SDL_GameControllerGetAttached
SDL_GameControllerGetAxis
SDL_GameControllerGetAxisFromString
SDL_GameControllerGetBindForAxis
SDL_GameControllerGetBindForButton
SDL_GameControllerGetButton
SDL_GameControllerGetButtonFromString
SDL_GameControllerGetJoystick
SDL_GameControllerGetNumTouchpadFingers
SDL_GameControllerGetNumTouchpads
SDL_GameControllerGetPlayerIndex
SDL_GameControllerGetProduct
SDL_GameControllerGetProductVersion
SDL_GameControllerGetSensorData
SDL_GameControllerGetStringForAxis
SDL_GameControllerGetStringForButton
SDL_GameControllerGetTouchpadFinger
SDL_GameControllerGetType
SDL_GameControllerGetVendor
SDL_GameControllerHasAxis
SDL_GameControllerHasButton
SDL_GameControllerHasLED
SDL_GameControllerHasSensor
SDL_GameControllerIsSensorEnabled
SDL_GameControllerMapping
SDL_GameControllerMappingForDeviceIndex
SDL_GameControllerMappingForGUID
SDL_GameControllerMappingForIndex
SDL_GameControllerName
SDL_GameControllerNameForIndex
SDL_GameControllerNumMappings
SDL_GameControllerOpen
SDL_GameControllerRumble
SDL_GameControllerRumbleTriggers
SDL_GameControllerSetLED
SDL_GameControllerSetPlayerIndex
SDL_GameControllerSetSensorEnabled
SDL_GameControllerTypeForIndex
SDL_GameControllerUpdate
SDL_IsGameController
structs
SDL_GameController
SDL_GameControllerButtonBind