SDL_GameControllerMappingForGUID

Undocumented in source.
  1. char* SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
  2. pSDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID;

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