SDL_GameControllerGetStringForAxis

Undocumented in source.
  1. const(char)* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)
  2. pSDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis;

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