SDL_GameControllerGetAxisFromString

Undocumented in source.
  1. SDL_GameControllerAxis SDL_GameControllerGetAxisFromString(const(char)* pchString)
  2. pSDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString;

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