SDL_GameControllerGetBindForButton

Undocumented in source.
  1. SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
  2. pSDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton;

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