SDL_GameControllerGetNumTouchpadFingers

Undocumented in source.
  1. int SDL_GameControllerGetNumTouchpadFingers(SDL_GameController* gamecontroller, int touchpad)
  2. pSDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2014)
    pSDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers;

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