SDL_GameControllerSetPlayerIndex

Undocumented in source.
  1. void SDL_GameControllerSetPlayerIndex(SDL_GameController* gamecontroller, int player_index)
  2. pSDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2012)
    pSDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex;

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