SDL_GameControllerNumMappings

Undocumented in source.
  1. int SDL_GameControllerNumMappings()
  2. pSDL_GameControllerNumMappings SDL_GameControllerNumMappings;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl206)
    pSDL_GameControllerNumMappings SDL_GameControllerNumMappings;

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