SDL_GameControllerGetPlayerIndex

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_GameControllerGetPlayerIndex(SDL_GameController* gamecontroller)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl2010)
    int
    SDL_GameControllerGetPlayerIndex
  2. pSDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex;

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