SDL_GameControllerGetAttached

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_bool SDL_GameControllerGetAttached(SDL_GameController* gamecontroller)
    extern (C) @nogc nothrow
    static if(staticBinding)
    SDL_GameControllerGetAttached
  2. pSDL_GameControllerGetAttached SDL_GameControllerGetAttached;

Meta