SDL_GameControllerGetAxis

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. short SDL_GameControllerGetAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
    extern (C) @nogc nothrow
    static if(staticBinding)
    short
    SDL_GameControllerGetAxis
  2. pSDL_GameControllerGetAxis SDL_GameControllerGetAxis;

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