SDL_GameControllerUpdate

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void SDL_GameControllerUpdate()
    extern (C) @nogc nothrow
    static if(staticBinding)
    void
    SDL_GameControllerUpdate
    ()
  2. pSDL_GameControllerUpdate SDL_GameControllerUpdate;

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