SDL_GameControllerSetPlayerIndex

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void SDL_GameControllerSetPlayerIndex(SDL_GameController* gamecontroller, int player_index)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl2012)
    void
    SDL_GameControllerSetPlayerIndex
  2. pSDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex;

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