SDL_GameControllerMappingForGUID

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. char* SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
    extern (C) @nogc nothrow
    static if(staticBinding)
    char*
    SDL_GameControllerMappingForGUID
  2. pSDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID;

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