SDL_GameControllerHasLED

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_bool SDL_GameControllerHasLED(SDL_GameController* gamecontroller)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl2014)
    SDL_GameControllerHasLED
  2. pSDL_GameControllerHasLED SDL_GameControllerHasLED;

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