SDL_GameControllerFromInstanceID

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_GameController* SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl204)
    SDL_GameControllerFromInstanceID
  2. pSDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID;

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