SDL_GameControllerGetProduct

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. ushort SDL_GameControllerGetProduct(SDL_GameController* gamecontroller)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl206)
    ushort
    SDL_GameControllerGetProduct
  2. pSDL_GameControllerGetProduct SDL_GameControllerGetProduct;

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