SDL_GameControllerGetProductVersion

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. ushort SDL_GameControllerGetProductVersion(SDL_GameController* gamecontroller)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl206)
    ushort
    SDL_GameControllerGetProductVersion
  2. pSDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion;

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