SDL_GameControllerGetPlayerIndex

Undocumented in source.
  1. int SDL_GameControllerGetPlayerIndex(SDL_GameController* gamecontroller)
  2. pSDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2010)
    pSDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex;

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