SDL_GameControllerSetSensorEnabled

Undocumented in source.
  1. int SDL_GameControllerSetSensorEnabled(SDL_GameController* gamecontroller, SDL_SensorType type, SDL_bool enabled)
  2. pSDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2014)
    pSDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled;

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