SDL_GameControllerNameForIndex

Undocumented in source.
  1. const(char)* SDL_GameControllerNameForIndex(int joystick_index)
  2. pSDL_GameControllerNameForIndex SDL_GameControllerNameForIndex;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerNameForIndex SDL_GameControllerNameForIndex;

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