SDL_GameControllerGetType

Undocumented in source.
  1. SDL_GameControllerType SDL_GameControllerGetType(SDL_GameController* gamecontroller)
  2. pSDL_GameControllerGetType SDL_GameControllerGetType;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2012)
    pSDL_GameControllerGetType SDL_GameControllerGetType;

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