SDL_GameControllerGetStringForButton

Undocumented in source.
  1. const(char)* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button)
  2. pSDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton;
    __gshared
    static if(!(staticBinding))
    pSDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton;

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