SDL_CreateTexture
- SDL_Texture* SDL_CreateTexture(SDL_Renderer* renderer, uint format, SDL_TextureAccess access, int w, int h)
extern (
C) @
nogc nothrow
static if(staticBinding)
SDL_CreateTexture
- pSDL_CreateTexture SDL_CreateTexture;
bindbc sdl bind sdlrender
aliasesenumsfunctionsstructs