SDL_UpdateTexture

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_UpdateTexture(SDL_Texture* texture, const(SDL_Rect)* rect, const(void)* pixels, int pitch)
    extern (C) @nogc nothrow
    static if(staticBinding)
    int
    SDL_UpdateTexture
    (,
    const(SDL_Rect)* rect
    ,
    const(void)* pixels
    ,
    int pitch
    )
  2. pSDL_UpdateTexture SDL_UpdateTexture;

Meta