SDL_RenderCopy

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_RenderCopy(SDL_Renderer* renderer, SDL_Texture* texture, const(SDL_Rect)* srcrect, const(SDL_Rect)* dstrect)
    extern (C) @nogc nothrow
    static if(staticBinding)
    int
    SDL_RenderCopy
  2. pSDL_RenderCopy SDL_RenderCopy;

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