SDL_UpdateYUVTexture

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_UpdateYUVTexture(SDL_Texture* texture, const(SDL_Rect)* rect, const(ubyte)* Yplane, int Ypitch, const(ubyte)* Uplane, int Upitch, const(ubyte)* Vplane, int Vpitch)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl201)
    int
    SDL_UpdateYUVTexture
    (,
    const(SDL_Rect)* rect
    ,
    const(ubyte)* Yplane
    ,
    int Ypitch
    ,
    const(ubyte)* Uplane
    ,
    int Upitch
    ,
    const(ubyte)* Vplane
    ,
    int Vpitch
    )
  2. pSDL_UpdateYUVTexture SDL_UpdateYUVTexture;

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