SDL_SetTextureBlendMode

Undocumented in source.
  1. int SDL_SetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode blendMode)
  2. pSDL_SetTextureBlendMode SDL_SetTextureBlendMode;
    __gshared
    static if(!(staticBinding))
    pSDL_SetTextureBlendMode SDL_SetTextureBlendMode;

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