SDL_SetWindowInputFocus

Undocumented in source.
  1. int SDL_SetWindowInputFocus(SDL_Window* window)
  2. pSDL_SetWindowInputFocus SDL_SetWindowInputFocus;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl205)
    pSDL_SetWindowInputFocus SDL_SetWindowInputFocus;

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