SDL_GL_GetProcAddress

Undocumented in source.
  1. void* SDL_GL_GetProcAddress(const(char)* proc)
  2. pSDL_GL_GetProcAddress SDL_GL_GetProcAddress;
    __gshared
    static if(!(staticBinding))
    pSDL_GL_GetProcAddress SDL_GL_GetProcAddress;

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