SDL_IntersectRectAndLine

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_bool SDL_IntersectRectAndLine(const(SDL_Rect)* rect, int* X1, int* Y1, int* X2, int* Y2)
    extern (C) @nogc nothrow
    static if(staticBinding)
    SDL_IntersectRectAndLine
    (
    const(SDL_Rect)* rect
    ,
    int* X1
    ,
    int* Y1
    ,
    int* X2
    ,
    int* Y2
    )
  2. pSDL_IntersectRectAndLine SDL_IntersectRectAndLine;

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