SDL_RenderTargetSupported

Undocumented in source.
  1. SDL_bool SDL_RenderTargetSupported(SDL_Renderer* renderer)
  2. pSDL_RenderTargetSupported SDL_RenderTargetSupported;
    __gshared
    static if(!(staticBinding))
    pSDL_RenderTargetSupported SDL_RenderTargetSupported;

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