SDL_GetTextureColorMod

Undocumented in source.
  1. int SDL_GetTextureColorMod(SDL_Texture* texture, ubyte* r, ubyte* g, ubyte* b)
  2. pSDL_GetTextureColorMod SDL_GetTextureColorMod;
    __gshared
    static if(!(staticBinding))
    pSDL_GetTextureColorMod SDL_GetTextureColorMod;

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