SDL_GetTextureBlendMode

Undocumented in source.
  1. int SDL_GetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode* blendMode)
  2. pSDL_GetTextureBlendMode SDL_GetTextureBlendMode;
    __gshared
    static if(!(staticBinding))
    pSDL_GetTextureBlendMode SDL_GetTextureBlendMode;

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