SDL_HapticRumblePlay

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_HapticRumblePlay(SDL_Haptic* haptic, float strength, uint length)
    extern (C) @nogc nothrow
    static if(staticBinding)
    int
    SDL_HapticRumblePlay
  2. pSDL_HapticRumblePlay SDL_HapticRumblePlay;

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