TTF_RenderText_Blended

Undocumented in source.
  1. SDL_Surface* TTF_RenderText_Blended(TTF_Font* font, const(char)* text, SDL_Color fg)
  2. pTTF_RenderText_Blended TTF_RenderText_Blended;
    __gshared
    static if(bindSDLTTF)
    static if(!(staticBinding))
    pTTF_RenderText_Blended TTF_RenderText_Blended;

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