IMG_LoadTexture_RW
- SDL_Texture* IMG_LoadTexture_RW(SDL_Renderer* renderer, SDL_RWops* src, int freesrc)
extern (
C) @
nogc nothrow
static if(bindSDLImage)
static if(staticBinding)
IMG_LoadTexture_RW
- pIMG_LoadTexture_RW IMG_LoadTexture_RW;
bindbc sdl image
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