IMG_LoadTexture

Undocumented in source.
  1. SDL_Texture* IMG_LoadTexture(SDL_Renderer* renderer, const(char)* file)
  2. pIMG_LoadTexture IMG_LoadTexture;
    __gshared
    static if(bindSDLImage)
    static if(!(staticBinding))
    pIMG_LoadTexture IMG_LoadTexture;

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