SDL_GetWindowOpacity

Undocumented in source.
  1. int SDL_GetWindowOpacity(SDL_Window* window, float* opacity)
  2. pSDL_GetWindowOpacity SDL_GetWindowOpacity;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl205)
    pSDL_GetWindowOpacity SDL_GetWindowOpacity;

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