SDL_GL_CreateContext

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_GLContext SDL_GL_CreateContext(SDL_Window* window)
    extern (C) @nogc nothrow
    static if(staticBinding)
    SDL_GL_CreateContext
  2. pSDL_GL_CreateContext SDL_GL_CreateContext;

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