SDL_DequeueAudio

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. uint SDL_DequeueAudio(SDL_AudioDeviceID dev, void* data, uint len)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl205)
    uint
    SDL_DequeueAudio
  2. pSDL_DequeueAudio SDL_DequeueAudio;

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