SDL_HapticRunEffect

Undocumented in source.
  1. int SDL_HapticRunEffect(SDL_Haptic* haptic, int effect, uint iterations)
  2. pSDL_HapticRunEffect SDL_HapticRunEffect;
    __gshared
    static if(!(staticBinding))
    pSDL_HapticRunEffect SDL_HapticRunEffect;

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