SDL_HapticEffectSupported

Undocumented in source.
  1. int SDL_HapticEffectSupported(SDL_Haptic* haptic, SDL_HapticEffect* effect)
  2. pSDL_HapticEffectSupported SDL_HapticEffectSupported;
    __gshared
    static if(!(staticBinding))
    pSDL_HapticEffectSupported SDL_HapticEffectSupported;

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