SDLNet_TCP_Accept

Undocumented in source.
  1. TCPsocket SDLNet_TCP_Accept(TCPsocket server)
  2. pSDLNet_TCP_Accept SDLNet_TCP_Accept;
    __gshared
    static if(bindSDLNet)
    static if(!(staticBinding))
    pSDLNet_TCP_Accept SDLNet_TCP_Accept;

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