SDL_DequeueAudio

Undocumented in source.
  1. uint SDL_DequeueAudio(SDL_AudioDeviceID dev, void* data, uint len)
  2. pSDL_DequeueAudio SDL_DequeueAudio;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl205)
    pSDL_DequeueAudio SDL_DequeueAudio;

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